view { units [2]< 1, 0.5 >; dotsPerUnit [2]< 150, 150 >; viewDepth 7; viewport { portal myportal { universe u2 ; center [1]< -18 >; orientation [4]< [4]< 1, 0, 0, 0 >, [4]< 0, 1, 0, 0 >, [4]< 0, 0, 0, 1 >, [4]< 0, 0, 1, 0 > >; }; channels [3]< @ myportal 0 , @ myportal 1 , @ myportal 2 >; }; image png { common { basename ccube-2; }; }; }; universe u2 { dimensions 2; ambientLight { channels [3]< 0.1 , 0.1 , 0.1 >; }; skyColor { channels [3]< 0.2 , 0.2 , 0.6 >; }; light { position [4]< -10, 5, 14, -10 >; falloff 0.0; color { channels [3]< 0.4 , 0.4 , 0.4 >; }; }; light { position [4]< -14, -8, 5, 10 >; falloff 0.0; color { channels [3]< 0.5 , 0.5 , 0.5 >; }; }; object extrusion { dimensions 2; object set { object coxeter { matrix [2]< [2]< 1, 4 >, [2]< 4, 0 > >; base { orientation [5]< [5]< -1, 1, 2, 0, 0 >, [5]< 1, 1, 0, 0, 0 >, [5]< -1, 1, -1, 0, 0 >, [5]< 0, 0, 0, -2, -1 >, [5]< 0, 0, 0, 1, -2 > >; scale [7]< 1.7, 1.7, 1.7, 1.7, 1.7, 1.7, 1.7 >; color { channels [3]< 0.6 , 0.95 , 0.1 >; specularness 0.3; }; }; }; base { orientation [1]< [2]< 1, 3 > >; }; }; }; }; view { units [2]< 1, 1 >; dotsPerUnit [2]< 150, 150 >; viewDepth 7; viewport { portal myportal { universe u3 ; center [1]< -18 >; }; channels [3]< @ myportal 0 , @ myportal 1 , @ myportal 2 >; }; image png { common { basename ccube-3; }; }; }; universe u3 { dimensions 3; ambientLight { channels [3]< 0.1 , 0.1 , 0.1 >; }; skyColor { channels [3]< 0.2 , 0.2 , 0.6 >; }; light { position [4]< -10, 5, 14, -10 >; falloff 0.0; color { channels [3]< 0.4 , 0.4 , 0.4 >; }; }; light { position [4]< -14, -8, 5, 10 >; falloff 0.0; color { channels [3]< 0.5 , 0.5 , 0.5 >; }; }; object extrusion { dimensions 3; object coxeter { matrix [3]< [3]< 1, 4, 0 >, [3]< 4, 0, 3 >, [3]< 0, 3, 0 > >; base { orientation [5]< [5]< -1, 1, 2, 0, 0 >, [5]< 1, 1, 0, 0, 0 >, [5]< -1, 1, -1, 0, 0 >, [5]< 0, 0, 0, -2, -1 >, [5]< 0, 0, 0, 1, -2 > >; scale [7]< 1.7, 1.7, 1.7, 1.7, 1.7, 1.7, 1.7 >; color { channels [3]< 0.6 , 0.95 , 0.1 >; specularness 0.3; }; }; }; }; }; view { units [3]< 1, 1, 1 >; dotsPerUnit [3]< 150, 150, 9 >; viewDepth 7; viewport { portal myportal { universe u4 ; center [1]< -18 >; }; channels [3]< @ myportal 0 , @ myportal 1 , @ myportal 2 >; }; image png { common { basename ccube-4; }; }; }; universe u4 { dimensions 4; ambientLight { channels [3]< 0.1 , 0.1 , 0.1 >; }; skyColor { channels [3]< 0.2 , 0.2 , 0.6 >; }; light { position [4]< -10, 5, 14, -10 >; falloff 0.0; color { channels [3]< 0.4 , 0.4 , 0.4 >; }; }; light { position [4]< -14, -8, 5, 10 >; falloff 0.0; color { channels [3]< 0.5 , 0.5 , 0.5 >; }; }; object extrusion { dimensions 4; object coxeter { matrix [4]< [4]< 1, 4, 0, 0 >, [4]< 4, 0, 3, 0 >, [4]< 0, 3, 0, 3 >, [4]< 0, 0, 3, 0 > >; base { orientation [5]< [5]< -1, 1, 2, 0, 0 >, [5]< 1, 1, 0, 0, 0 >, [5]< -1, 1, -1, 0, 0 >, [5]< 0, 0, 0, -2, -1 >, [5]< 0, 0, 0, 1, -2 > >; scale [7]< 1.7, 1.7, 1.7, 1.7, 1.7, 1.7, 1.7 >; color { channels [3]< 0.6 , 0.95 , 0.1 >; specularness 0.3; }; }; }; }; }; view { units [4]< 1, 1, 1, 1 >; dotsPerUnit [4]< 150, 150, 7, 7 >; viewDepth 7; viewport { portal myportal { universe u5 ; center [1]< -18 >; }; channels [3]< @ myportal 0 , @ myportal 1 , @ myportal 2 >; }; image png { common { basename ccube-5; }; }; }; universe u5 { dimensions 5; ambientLight { channels [3]< 0.1 , 0.1 , 0.1 >; }; skyColor { channels [3]< 0.2 , 0.2 , 0.6 >; }; light { position [4]< -10, 5, 14, -10 >; falloff 0.0; color { channels [3]< 0.4 , 0.4 , 0.4 >; }; }; light { position [4]< -14, -8, 5, 10 >; falloff 0.0; color { channels [3]< 0.5 , 0.5 , 0.5 >; }; }; object extrusion { dimensions 5; object coxeter { matrix [5]< [5]< 1, 4, 0, 0, 0 >, [5]< 4, 0, 3, 0, 0 >, [5]< 0, 3, 0, 3, 0 >, [5]< 0, 0, 3, 0, 3 >, [5]< 0, 0, 0, 3, 0 > >; base { orientation [5]< [5]< -1, 1, 2, 0, 0 >, [5]< 1, 1, 0, 0, 0 >, [5]< -1, 1, -1, 0, 0 >, [5]< 0, 0, 0, -2, -1 >, [5]< 0, 0, 0, 1, -2 > >; scale [7]< 1.7, 1.7, 1.7, 1.7, 1.7, 1.7, 1.7 >; color { channels [3]< 0.6 , 0.95 , 0.1 >; specularness 0.3; }; }; }; }; };