view { units [3]< 1, 1, 1 >; dotsPerUnit [3]< 150, 150, 9 >; viewDepth 7; fishEye [4]< 25, 25, 25, 25 >; viewport { portal myportal { universe u4 ; center [1]< -18 >; }; channels [3]< @ myportal 0 , @ myportal 1 , @ myportal 2 >; }; image png { common { basename complex-1-4; }; }; }; universe u4 { dimensions 4; ambientLight { channels [3]< 0.2 , 0.2 , 0.2 >; }; skyColor { channels [3]< 0.2 , 0.2 , 0.6 >; }; light { position [1]< -10, 3, 2, 1 >; falloff 0.0; color { channels [3]< 0.4 , 0.4 , 0.4 >; }; }; object extrusion { dimensions 4; object intersection { object quadratic { squares [4]< [4]< 1, 0, 0, 0 >, [4]< 0, -1, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 > >; linears [4]< 1, 0, -1, 0 >; scalar 4.75; }; object quadratic { squares [4]< [4]< -1, 0, 0, 0 >, [4]< 0, 1, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 > >; linears [4]< -1, 0, 1, 0 >; scalar -5.25; }; object quadratic { squares [4]< [4]< 0, 2, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 > >; linears [4]< 0, 1, 0, -1 >; scalar -0.25; }; object quadratic { squares [4]< [4]< 0, -2, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 > >; linears [4]< 0, -1, 0, 1 >; scalar 0.25; }; base { scale [4]< 0.1, 0.1, 0.1, 0.1 >; color { channels [3]< 0.6 , 0.95 , 0.1 >; specularness 0.3; }; }; }; }; }; view { units [4]< 1, 1, 1, 1 >; dotsPerUnit [4]< 150, 150, 7, 7 >; viewDepth 7; fishEye [4]< 25, 25, 25, 25 >; viewport { portal myportal { universe u5 ; center [5]< 0, 0, 0, 0, -15 >; orientation [5]< [5]< 0, 1, 0, 0, 0 >, [5]< 0, 0, 1, 0, 0 >, [5]< 0, 0, 0, 1, 0 >, [5]< 0, 0, 0, 0, 1 >, [5]< 1, 0, 0, 0, 0 > >; }; channels [3]< @ myportal 0 , @ myportal 1 , @ myportal 2 >; }; image png { common { basename complex-1-5; }; }; }; universe u5 { dimensions 5; ambientLight { channels [3]< 0.2 , 0.2 , 0.2 >; }; skyColor { channels [3]< 0.2 , 0.2 , 0.6 >; }; light { position [1]< -10, 3, 2, 1 >; falloff 0.0; color { channels [3]< 0.4 , 0.4 , 0.4 >; }; }; object extrusion { dimensions 5; object intersection { object quadratic { squares [4]< [4]< 1, 0, 0, 0 >, [4]< 0, -1, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 > >; linears [4]< 1, 0, -1, 0 >; scalar 4.75; }; object quadratic { squares [4]< [4]< -1, 0, 0, 0 >, [4]< 0, 1, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 > >; linears [4]< -1, 0, 1, 0 >; scalar -5.25; }; object quadratic { squares [4]< [4]< 0, 2, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 > >; linears [4]< 0, 1, 0, -1 >; scalar -0.25; }; object quadratic { squares [4]< [4]< 0, -2, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 >, [4]< 0, 0, 0, 0 > >; linears [4]< 0, -1, 0, 1 >; scalar 0.25; }; base { scale [4]< 0.1, 0.1, 0.1, 0.1 >; color { channels [3]< 0.6 , 0.95 , 0.1 >; specularness 0.3; }; }; }; }; };